anyone else find it odd there hasnt been any talk of scouting out the army base? they could be walking into something ten times worse than the colony!
anyone else find it odd there hasnt been any talk of scouting out the army base? they could be walking into something ten times worse than the colony!
ABSOLUTELY.... But. The the problem would be who do you send. As it stands they are stretched pretty thin with the people they have...and there's the element of surprise when they get there...good audio drama....if they do in fact ever get there...i certainly have my doubts
Angle and Riley of course! He's the ranking officer, and Riley isn't doing much but being a lush right now anyway... and once you got out of the city... the roads would probably be very managable... but on a realistic note... that may be impossible, because mother nature would start to work her magic on our infrastructure pretty quick with no one around to repair the damage...
Also, once they somehow manage to get out of the LA area and make it to Barstow, the nearest town to Fort Irwin, there is only one road that connects the base to the town. That is one long, lonely road, and as I remember it, there are plenty of areas along that route to set up watch posts, ambush sites, and checkpoints. It would be hard to scout out the base by vehicle because of that. If the scouting party wanted to go on foot, they would have to travel over 30 miles on foot, one way. That can be done, but not in a reasonable amount of time to help Michael and Angel make a decision on whether to relocate there or not.
"I have better things to do tonight than die."
-Springer (while loading a mortar shell)
Part of the problem with sending out scouts to recon a spot so far away is that the only way you can benefit from them is if they come back. It's too far for them to reliably radio information back. So they couldn't tell you if they ran into human/zombie problems, or let you know the places to aim for, or to avoid. Worst of all, the scouts could make it all the way to Fort Irwin, find that there is a safe, functioning community out there that's waiting to welcome the survivors with open arms, but then get killed on the way back.
Under these conditions it's probably better to keep your scouts close, and use them to check the road immediately in front of you. And even that's no guarantee of safe passage. Don't forget the Maller scouts had cleared the route the tankers took, but that didn't stop the zombies from ambushing them.
Yea good points. But why didn't the Tower keep a eye on the Mallers better? They could have had a Surveillance site or something. It would not surprise if the Mallers had one for the Tower.
It's not too far. The Unit I was in had Harris PRC-150 radio's and we could talk anywhere. That is if the antenna was correct. A regular PRC 119 radio has a range of around 5 to 10 miles so that's plenty. But they had regular CB radio.
Last edited by nikvoodoo; Jun 11th, 2011 at 09:13 PM. Reason: Clean up!
Good point. Even someone on the roof with binos and their ears open would have given the Tower better situational awareness; with no cars, planes or other people you should be able to hear a car running from miles away!
It's probably just as well that they didn't have an OP watching the Mallers, now that we know that they were listening to the Tower's communications. Better add secure military radios to the shopping list for the next trip to the Army Reserve Center. Along with night vision goggles, ammo, weapons, medical supplies...
Yea that's what the Mallers did..
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