Quote Originally Posted by reaper239 View Post
reach was a different time period. reach was at the beginning of the covenant war, while 4 is some time after. you have to expect a certain level of cosmetic change. for instance, i bet is soldiers from the 70's were magically teleported to today, they'd be like, "what is up with those uniforms? that doesn't look military at all." haven't played halo 4 so i can't speak to the rest of it, but that's where i come in on cosmetics.
Thats not my point though. My point is that the aesthetic doesn't fit in with the rest of the universe.
Nobody dictated to them that the new armour had to look like that.
They just took the art direction for multiplayer armour in a frankly BAD direction (all of this is IMHO obviously).

The appearance of the new enemy types is frankly annoying as well.
I dislike the hardlight orange aesthetic and the fact the "knights" make a ghost rider face at you is just cheesy.
Halo has always felt like your fighting aliens with personality before. Now it feels like your fighting mindless robots.
Not as fun.