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  1. #141
    Hoff4D's Avatar
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    So the Little Ones turned Inklings....

    Anybody decipher a timeline for how long (about) it took for these things to go from itty-bitty to holy-shitty? I'm just curious because once Inkling, they seem to take almost no time to turn, yet they stayed small for at least a few days, and while small did not exhibit these bullet-proof characteristics...My evidence for this is the fact that Bricks ripped an arm off one. Yea, Bricks is a BAMF, but i don't think he's torn any sheets of kevlar bare-handed

    The reason I ask is to further the mutations theory of these guys by Ink/pimpasszombie/TOWTM....perhaps these things are a Charles Darwin wet-dream and are ever-evolving, at ridiculous rates. They were small, got big to more effectively kill prey. Jump higher once people stayed on rooftops so they could feast, run faster cuz people started mobilizing cars, developed thick skin for the cold (consequentially becoming bullet-RESISTANT so far), and perhaps the jumping has reached new bounds, as that helicopter was in the air for at least a little while before it got in, and even an intelligent ravenous beast, I think, would not wait til 5,000 feet to knock on the door....so maybe it got out ahead, and JUMPED onto the helicopter (or flew via zombie Pteradactyls)

  2. #142
    Hoff4D's Avatar
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    Quote Originally Posted by Triggernator View Post
    No, only the ones that hit the head count, so emptying your mag at them to get maybe 2 kills means you have a 15 to 1 bullets to kill ratio. Accurate double taps could push that down to 2 to 1 or 4 to 1. My money is that is more effective and will keep you alive longer, spray and pray wastes ammo.
    Yea, in truth, you're right, but when you're dealing with the potentially thick hyde this thing has....best to be more than doubly-sure.

  3. #143
    UndeadSweeper's Avatar
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    Quote Originally Posted by Triggernator View Post
    No, only the ones that hit the head count, so emptying your mag at them to get maybe 2 kills means you have a 15 to 1 bullets to kill ratio. Accurate double taps could push that down to 2 to 1 or 4 to 1. My money is that is more effective and will keep you alive longer, spray and pray wastes ammo.
    Not if you are sherd them to pieces. An immovable zombie is still a downed zombie.

  4. #144
    Hoff4D's Avatar
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    Quote Originally Posted by UndeadSweeper View Post
    Not if you are sherd them to pieces. An immovable zombie is still a downed zombie.
    Even moreso, CJ proved we can bleed 'em out. These are not your daddy's Romero-headshot-only Zeds

  5. #145
    Triggernator's Avatar
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    Quote Originally Posted by UndeadSweeper View Post
    Not if you are sherd them to pieces. An immovable zombie is still a downed zombie.
    Don't forget though, with an M134 your firing 33.3 to 100 rounds per second vs my 4 to 6 rounds per second. And mine would be dead vs yours who can still bite your ankles potentially.

  6. #146
    Triggernator's Avatar
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    Quote Originally Posted by Hoff4D View Post
    Yea, in truth, you're right, but when you're dealing with the potentially thick hyde this thing has....best to be more than doubly-sure.
    That depends more on the rounds your firing over the volume of rounds.

  7. #147
    Penguine's Avatar
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    How do you fire .3 rounds?

  8. #148
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    Quote Originally Posted by Hoff4D View Post
    Even moreso, CJ proved we can bleed 'em out. These are not your daddy's Romero-headshot-only Zeds
    Yeah but they gotta bleed out which takes time...

  9. #149
    Hoff4D's Avatar
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    Quote Originally Posted by Triggernator View Post
    Yeah but they gotta bleed out which takes time...
    So you give 'em 33.3 -100 holes to bleed out of
    Zombies!
    Are you with me so far?
    Jurassic-era Haze!
    Still with me?
    ZOMBIE PTERODACTYLS!.....Where'd everybody go?

  10. #150
    LiamKerrington's Avatar
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    Quote Originally Posted by Penguine View Post
    How do you fire .3 rounds?
    You take Angel's rifle ...
    Zombie Story:
    - raises the acceptance of killing humans in huge numbers,
    - reveals everything bad and and even worse about human behaviour and psychology,
    - is fun.


 
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