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  1. #51
    nikvoodoo's Avatar
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    Quote Originally Posted by Adogg View Post
    Your gonna make me find my "Rescue signs are bad" posts aren't you? Remember my whole theory on funneling the living into a kill zone? Place cars to block off entrances (not for Zombies but for other cars)?....
    I recommended NOT going into the way they wanted you to (ie, following the signs, unblocked roads) so that Michael/Pegs/Kelly could pick their terms for meeting the "rescue" people.
    TOLD YOU SO!
    I don't think it's a funnel to a kill zone, but it certainly did seem like a convoluted path to discourage random exploration into the colony's home base. The weird thing about this whole thing right now with your theory to me: If they do indeed want people to follow the signs, why all the secrecy and not wanting more people to know about the colony. If they truly wanted to stay hidden and rebuild/repopulate (bow chica wow wow!) wouldn't they want to take down those rescue signs? The fewer people who follow the signs, the fewer people know about the Colony. That appears to be a main bullet point of the Colony's Mission Statement.
    Sorry I missed this theory on the other threads and thanks for catching me up!
    While this is not a two page essay, I will accept this as your homework assignment.
    ~Ra1th: Nik doesn't sleep, he waits.~
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  2. #52
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    Quote Originally Posted by nikvoodoo View Post
    I don't think it's a funnel to a kill zone, but it certainly did seem like a convoluted path to discourage random exploration into the colony's home base. The weird thing about this whole thing right now with your theory to me: If they do indeed want people to follow the signs, why all the secrecy and not wanting more people to know about the colony. If they truly wanted to stay hidden and rebuild/repopulate (bow chica wow wow!) wouldn't they want to take down those rescue signs? The fewer people who follow the signs, the fewer people know about the Colony. That appears to be a main bullet point of the Colony's Mission Statement.
    Sorry I missed this theory on the other threads and thanks for catching me up!
    While this is not a two page essay, I will accept this as your homework assignment.
    They would use the funneled entrance to bring in new people like new prisoners. Think of it live walking in a canyon single file with armed guards above you on both canyon walls. If they don't see your value then they seperate you and kill you.

    On another note, Marcus doesn't need Michael's military training. He's lying. Marcus killed Sean because Marcus was using something/someone to make Sean do the bad things that Marcus wanted. Sean eventually had enough and lost that thing/person or stopped caring. So Marcus killed him before he destabilized him.

    Marcus needs a replacement but he can't just promote someone. In comes Michael. Sure the military training gives him some "street cred" but the real reason is Michael came strolling in with his "someone". Then just to make it painfully obvious to the Colony that Michael would do anything for Pegs, he goes and beats up a guy in the middle of the Colony. Marcus knew about this love and sees it as a way to make Michael do whatever he wants, thus letting Marcus be the "good cop".

    Therefore, Pegs will have to stay but Kelly will be the one to get out with Saul's meds and alert the Tower. Only she will get back there and find an empty tower. They moved on to the Military Training Base thinking that Michael/Pegs/Kelly died (logically since Kelly will not be able to get out for sometime). Thus Kelly will now have to get to the now-relocated tower OR admit that she was the traitor and get help from the remaining Mallers. I think the later.

    How close am I, KC?

  3. #53
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    OK Troops, my turn.
    Marcus.. lie lie lie! I'm USAF and even I know what the MOS means for the Army. You NEVER forget what your career field was. NEVER!
    The Colony is run like a Slave Plantation or at the very least a Debtors prison with a few differences. The supervisors/Foremen don't use lethal force. Guardians aren't very overt in the way you see in a chain gang movie, but they're around for general security.
    The Colony is ripe for internal strife, but not straight take over. Mike could shank Marcus and he'd have a civil war on his hands. However, if he discredits Marcus publicly.... the population will lose confidence in his leadership.
    Prior to that though, Pegs or Kelly can slip over a wall with enough planning and supplies. Once they get back to the tower they can tell Burt and crew about the Colony and plan. This will all be part of Mike's overall strategy. What we call SALUTE. Size, Activity, Location, Unit, Time, Equipment..
    Burt and a few will already be in place when Mike makes his move. Bloodless Coup.

  4. #54
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    Ahahaha! First off, you really tickled me when Pegs was hit with a stun-gun!!!! I guess I'm a mean person, but I loved it more than the shovel attack.

    Overall, the episode did not disappoint (as usual). I'm greatly intrigued by Marcus; it's obvious he's lying. I'm not sure I can blame him, though. Leader is a tough role to fill.

  5. #55
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    Here's another fun thought about this episode: Think of how much Pegs has grown up since she first arrived. If she had gone on this mission before this maturation she's gone through she would have immediately spilled the beans about the Tower thinking she was being helpful. She acted very strong in the face of adversity when people asked her questions about where she came from. Both she and Kelly (apparently) sidestepped and gave vague answers to protect their home. That's a great development in what she's learned from Michael since the beginning of the outbreak.
    ~Ra1th: Nik doesn't sleep, he waits.~
    ~TCM Revolver: ra1th needs to be on the look out for cars that appear to be moved recently, and nikvoodoo on the rooftops
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  6. #56
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    Gamertag: Lake IX
    i'm no pegs fan either BUT i was pissed when she got tazed, like who do you think you are tazing one of ours, and then michael beat him with a shovel that was satisfying
    Angel's #1 Fan

  7. #57
    Chelsea C.'s Avatar
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    Quote Originally Posted by nikvoodoo View Post
    Here's another fun thought about this episode: Think of how much Pegs has grown up since she first arrived. If she had gone on this mission before this maturation she's gone through she would have immediately spilled the beans about the Tower thinking she was being helpful. She acted very strong in the face of adversity when people asked her questions about where she came from. Both she and Kelly (apparently) sidestepped and gave vague answers to protect their home. That's a great development in what she's learned from Michael since the beginning of the outbreak.
    Good points. I understand they've grown, and I really appreciate the character development, but it doesn't change the fact I do not like Pegs (and probably never will). All I can blame it on is personality incompatibility. I'd never hang out with someone like her in real life, so naturally, I do not enjoy listening to her.

    As for Kelly, I never disliked her. I always found her pretty entertaining.

    @ Ra1th: The taser-ing was so unexpected I couldn't help but laugh. It came out of nowhere! XD

  8. #58
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    Quote Originally Posted by Chelsea Childress View Post
    Good points. I understand they've grown, and I really appreciate the character development, but it doesn't change the fact I do not like Pegs (and probably never will). All I can blame it on is personality incompatibility. I'd never hang out with someone like her in real life, so naturally, I do not enjoy listening to her.

    As for Kelly, I never disliked her. I always found her pretty entertaining.
    I've already gone off in the "Characters you hate" thread about why I don't hate any of the characters. As long as you have a good enough reason, you can hate whomever you like. I'm not trying to say Pegs growth will change anyone's mind about her. I'm just pointing out how much more mature she has become as a survivor and quite frankly as a soldier in this conflict since she was rescued off the flower shop roof.
    ~Ra1th: Nik doesn't sleep, he waits.~
    ~TCM Revolver: ra1th needs to be on the look out for cars that appear to be moved recently, and nikvoodoo on the rooftops
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  9. #59
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    Gamertag: Lake IX
    Quote Originally Posted by Chelsea Childress View Post
    Good points. I understand they've grown, and I really appreciate the character development, but it doesn't change the fact I do not like Pegs (and probably never will). All I can blame it on is personality incompatibility. I'd never hang out with someone like her in real life, so naturally, I do not enjoy listening to her.

    As for Kelly, I never disliked her. I always found her pretty entertaining.

    @ Ra1th: The taser-ing was so unexpected I couldn't help but laugh. It came out of nowhere! XD
    OH i'm the exact same way with datu, if/when datu dies a terrible death i'll be laughing
    Angel's #1 Fan

  10. #60
    Chelsea C.'s Avatar
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    Quote Originally Posted by nikvoodoo View Post
    I've already gone off in the "Characters you hate" thread about why I don't hate any of the characters. As long as you have a good enough reason, you can hate whomever you like. I'm not trying to say Pegs growth will change anyone's mind about her. I'm just pointing out how much more mature she has become as a survivor and quite frankly as a soldier in this conflict since she was rescued off the flower shop roof.
    There is no disputing that she's grown tremendously since the beginning of the story. And, really, steady progress is all you can ask of a character. So, you're right.

    I know I'm being harsh. I don't want to sound like a broken Pegs Basher; I just found that scene super hilarious is all




    Quote Originally Posted by Ra1th View Post
    OH i'm the exact same way with datu, if/when datu dies a terrible death i'll be laughing
    Seriously, I can hear the scene with Datu unfolding now in my head! I'm already chuckling!
    Last edited by cPT.cAPSLOCK; Feb 23rd, 2011 at 04:18 AM. Reason: please use the 'edit' button to make additions, unless there's much more time between your posts


 
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