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Carl

Character

Background

  • Originally from Boulder, Colorado in June. Relocated to Fort Irwin for training and has been stationed there ever since.

Personality

  • Sense of humor and quick to joke around.
  • Analyzes situations quickly.
  • One of the "Four Musketeers" of Fort Irwin, alongside Muldoon, Robbins, and Puck -- their constant bickering and insults are a primary form of camaraderie.
  • The group's quiet technical specialist -- doesn't feel the need to broadcast his intelligence or compete in the others' verbal sparring, but is arguably the actual brains behind their operations, understanding the mechanics and logistics the others take for granted.
  • The one who never gets the girl -- ever. Strictly follows the rules and never swears, refusing to desert the Colony or abandon its principles even when the others are tempted.

Notable In The Series

  • Was on a rescue mission with SPC Robbins in 33 - Red Winter to recover CPT Long (COL Kimmet's daughter).
  • Discovered number 2 of the Little Ones at the chinhook crash site about 30 miles from Boulder and smuggled it back to Fort Irwin under SGT Cross's orders.
  • Secretly carries a Satellite Phone to communicate with SGT Cross.
  • In We're Alive: Goldrush, Carl serves as the group's logistics expert and the dreamer of the team, convincing the others to pursue the legend of a hidden gold stash.
  • Uncovers critical leads in Goldrush, including the gold's location and a lead on helicopter access, though his optimism occasionally puts the group at risk.
Killed by a big one during the expedition to the jail.

Quotations



[category=]Characters[/category]

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