Quote Originally Posted by Grognaurd View Post
I think there was a lot more going on in that fight than first meets the eye, so to speak. CJ is the first one we observe trying to kill the zombies by bleeding them out. Scratch tries to kill CJ by bleeding her out. Scratch has CJ's defense broken and I assume some sort of control hold. She does not thrust to the torso, she goes for the femoral artery.

Also, the view of the battle we get is Most likely from Burt and I think he is holding back information. Remember, we are supposed to believe there is a zombie outbreak, Scratch has time to break Latch out if prison on the west coast, cross back to East LA and steal the RPG before Burt gets to his store. Weird.

If Burt is hiding stuff, I do not think he would write Scratch called CJ the queen and Cj called Scratch a hunter.
I think we might actually be getting CJ's account of the fight. There is a scene of her and the un-named-soon-to-be-dead-girl outside of the hospital and inside of it outside of Burt's earshot.

As for the RPG, when do you think they got it. One of the Mallers (Tardust?) asks her about the 'thing' they got from (gun shop? Gun store safe? Old man's store?) I'm not sure what he called it but it might be important. If it was the safe then I think it would have been well after the outbreak. I doubt Burt would have kept that in the easy-to-access regular safe, but rather the super secret inner sanctum safe that nobody had the combo to. The thing that bugs me about it is that Burt tells Micheal the he had hoped the Mallers didn't have it. This very well could mean that he already knew the the RPGs were missing and was hoping that someone other than the Mallers had them. If that's the case then they could have been missing from the start, but why in the world would Burt keep them outside the super secret safe? What do make of this?

Also, I've never really been able to tell if Angel is being a jerk or if he's hiding something when he is so adamant about not helping Burt.