Quote Originally Posted by Luna Guardian View Post
I liked that they are starting to act like intelligent human beings finally, but there're still sporadic bouts of idiocy that make me want to punch a puppy.

Good ideas the group had:
1) One person takes leadership
2) Absolute silence when raiding the house
3) Take the prison
4) Use the fence for their benefit
5) Although I'm a bit etchy about this one: Loot the zombie swat dudes

Bad ideas or stupidity the group had:
1) Giving Carol the rifle instead of a better shot
2) Taking so long to realize that the swat zombies had no neck protection and that the face-shields could be turned up
3) Not scouting the prison when they went to look for the medical ward et all
4) Not making sure the territory they were passing through was secured
5) This ties into the previous one, but is worth mentioning on its own IMHO: Not making sure all the dead bodies were actually dead

I'm sure there're more, but those're the ones that pop into mind right now
here's how i looked at it, wit hregards to your complaints:

1. the better shots had better rifles: hershel had a M4 with some kind of closed sight, maybe an ACOG, maybe a closed red dot, regardless, better that the AK74U with folding stock.
2. no real good reason. i agree, but here's something that i'll throw out there as a possibility: they were rattled. when you get rattled, you fail to see the openings.
3. they were scouting the way to the medical ward. that's what they were doing when they left the block. they were checking out the path to the medical ward, and trying to secure the prison, but mostly trying to secure the path and expanding from there.
4. see the above. they were trying to secure the prison piece by piece. as long as they can secure what they clear that's a really good idea, but then they got overrun.
5. i chalk that up to a fatal lapse in judgement. no excuse, hershel just dropped the ball, as we are all apt to do.