the only problem with a board game is production and distribution. with a video game you can distribute it over the internet, ensuring to reach the maximum audience. regarding the dialogue and cutscenes and what not you could just overlay the dialogue on top of the action, sort of like a timer. but if you really want to stay away from tower defense, then check out dead
frontier: top down-esque, free roam, action oriented, not complicated. the only thing you would need to watch out for is leaving things opaque when you walk under them (my only real beef with that game). that style would allow you to take on different
characters for different missions, for instance, in chapter one you play as either
saul angel or
michael, securing the guns and fighting off a wave as the door is opened. in chapter two you choose from the same and clear
the tower. etc. character selection would be based on the chapter, and would determine gear (ie m16 or saw in
chapter 2). and you could release it in chapters, much like the show itself.
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