Quote Originally Posted by Magrat View Post
Was also wondering how long the foley side of things takes?
Also, to date, what was the longest/hardest/most frustrating sound-effect to recreate?
Have you ever thrown down the shoes in exasperation and shouted "Shane! I'm tired of doing the running for now. Take over... The only way I'm staying here with a boot on each hand is if they're walking away from the zombies!"
Sorry, for not getting to these sooner, I didn't know I had questions waiting.
Foley... We don't do it for every episode. We have a lot of SFX on file and can typically get through an episode without having to do foley. That being said, Chapter 23 was NOT possible to do without foley. With Saul's scene of him BARELY talking, we had much more to create that I wanted to be very specific. So, an Episode's Foley typically can be about 3 to 4 hours. And that's mostly just footsteps.

To Date, the hardest SFX. Um... Some of the car stuff and radio stuff is really tedious and frustrating. You have to do it over and over and get every click and pop and it takes a while to get the timing right. Getting a car SFX to react to the way you want is hard too. You have to consider the swerving and the road texture, wind, etc... And We use a lot of different types of cars.

Recently Grayson and I do the foley work if we need to. And yes, we do switch off because it is tiring, running around like 4 times as different people.

Quote Originally Posted by COsurvivor View Post
My question is about something no-so story related...

I am thinking about writing a Prequel portion to Kalani... would that be OK?
You can write what you wish, but it would be considered fan fiction. There still may be details of certain back stories that have not been revealed yet.

Quote Originally Posted by Creem_Filling View Post
What kind of lawyer was Kelly before all this? Did she do divorces, a defence attorney, or a little bit of everything? I understand this is a character background question, and sometimes those things just have to be revealed later.
Yeah, this is another backstory thing that we haven't talked about in the story.

Quote Originally Posted by Magrat View Post
Also, where do you announce the auditions?.
We keep that pretty secret. If you have a VO audition you can send it via e-mail, but the casting notices might say things about the characters that we don't want people knowing or might be blatant misleadings to find the type of character we want.

Quote Originally Posted by Golden View Post
Why are there no children in your podcast. As in no Zombie children or surviour children was that deliberate or just the way it happend.( I do remember the ones the gatekeeper killed I mean as actors)
They weren't fast enough There's also few old people.

Quote Originally Posted by 7oddisdead View Post
As a fellow former fan of lost, we know that part of the development of the lost characters was all of them were in need of some type of redemption. At times it seems theres a more centralized theme to the character development in w/a..without getting into too much detail..would you say theres more to the lessons we learn from these characters than merely "survival"?
Oh yeah. People brought their issues into the disaster. Riley brought her drinking, and a few others as well.

Quote Originally Posted by Osiris View Post

In Chapter 6-2 as Saul runs off to follow Scratch and Latch, Burt yells after him asking for the channel that he will be on. Saul responds with 23. Is that perhaps a reference to Hotel 23 from Day by Day Armageddon's 'Hotel 23'?
23 was an old friend of mine's fav number and I think Michael Jordan's number.