I also find it glitchy. I will be in one position and a squadmate will push me to were I am not supposed to be and then I cannot move from it.
I hate that I can hop up or seek cover on that this three-foot rise, but not that three-foot rise.
In many of the fights, the fire and movement is a problem for me. Like Crowbar, I have trouble with cover.
I have to do a job better managing my squad. Even though I have turned on the option to let them use powers, they spend more time vegitating than firing.
I am a soldier. That means I use guns, lots of guns... But carrying more than a sniper rifle and assault rifle screws recharge rate. WTF. Does a Biotic get dinged for having too many points in Warp and singularity because there is too much dark matter around? Unlikely. So, let any class use any weapon just like a soldier, but reduce the number of weapons that can be carried by the soldier.
Some of the conversation options appear to be temporally and spatially linked. Miss that "window" and it closes rather than just being delayed.
The missions marked "Priority" are not, while those not labeled are. WTF, I mean it says Priority, but it is what advances the plot. Do not bother to do the priority mission and the whole plot stalls and it does not matter when you do them. It is the same mission. A secondary Mission is not listed as a priority, but if it is not done before a "Priority" mission, it is no longer doable.
I love the choose your own path aspect of the plot and the Tom Clancy like return of
characters, but I think they could have had a timer built in. "Dead Rising" has a nice clock that runs down for the main mission and side quests. Mass Effect does not have to have something as blatant as a clock couting down to 0:00, but it could be something more fuzzy like the number of jumps. Feedback could easily be given by short conversations
Admiral Allstate could say that the reavers are on Earth, but our gorilla actions are going OK
Later...
We are taking heavy losses and Reapers are driving us back on all fronts.
Later:
Reaper strikes are zeroing in on the command post, I think they found us...
Or something like this. I have no clue how it will play out. I am probably on 25% through the game.
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